instapriceAll proposals

Your proposals

Brand identity + pre-order page for a coffee roasterToday€3,000
Onboarding redesign for a fintech mobile app3 days ago€6,400
Portfolio website for an architecture studioLast week€2,200
Packaging design for a natural skincare line2 weeks ago€1,800
UX audit of a SaaS analytics dashboardLast month€2,750

Your ballpark

€1,800

The gap

+€1,200

You should charge

3,000

Discovery & strategy€400

At 1–3 years you're past free discovery calls. Clients read a priced discovery as process, not padding.

Logo + variations€900

The anchor deliverable. Mono, stacked and favicon variants are real work clients assume is free.

Type & colour system€500

Without a system the brand falls apart the moment someone else touches it. This makes it reusable.

Brand guidelines (1-pager)€200

Cheap to make, saves you from unpaid "can you just check this" requests for a year.

Landing page design€700

A conversion page ahead of launch is not a favour — it directly drives their pre-orders.

Responsive build + handoff€300

Design ≠ build. Hand over Figma when they expected a live page and that gap eats your weekend.

Animated logo for launch videosuggested upsell+€350

Easy upsell when a launch is involved — they need motion assets and rarely ask upfront.

Extra revision roundsuggested upsell+€150

Caps scope creep with a price instead of a "no". Two included, more is a line item.

instaprice

How much to charge for app or UI design?

Most freelance app UI projects land between $1,500 and $8,000, priced either per project or around $150 to $400 per screen once states and a design system are counted.

Typical price$1.5k–8k
Pay up to $2k50%
Pay over $6k20%
Service details

A UI job is not just screens, it's states: empty, loading, error, and a system of components that holds them together. Wireframes make the count feel small. States make it real.

Duration

6 Days

Daily rate

$500

TOTAL PRICE

$2,750

Deadline

Price more for tight deadlines

Complexity

Complex projects tend to cost more

Experience level

Price more if you're more experienced

App / UI design pricing in detail
Rates by level
LevelPer projectHourly
Under 1 year$500–1,500$25–45
1 to 3 years$1,500–4,000$45–80
3 to 7 years$4,000–10,000$80–140
7+ years$10,000–25,000$140–220

Under 1 year, you are pricing the happy path. At 1 to 3, the states around it. At 3 to 7, a system the client's own team can extend. 50% of clients will only pay up to $2,000. Only 20% pay over $6,000.

Why the range will not help you

The range is for an app UI in the abstract. The client in your inbox has wireframes for 14 screens and calls it small, until you count the empty states, the error states, and the design system holding them together. That is a different price, and it is not on any chart.

A typical brief, priced
A two-person startup wants a mobile app redesign: onboarding, a dashboard, a settings flow, and a paywall screen, about 14 screens total including states like empty and error. They have wireframes already, they just want it made beautiful. I quoted $2,000 flat because 14 screens didn't sound like that much.
UI design, 14 core screens$2,800
Empty, error and loading states$700
Design system: components and tokens$900
Paywall screen, conversion-focused$400
Two revision rounds$500
Developer handoff, specs and assets$300
Total$5,600

You quoted $2,000. Fourteen screens with states and a design system price at $5,600. Wireframes are the easy part; the states and the system are the job.

What people forget to charge
  • Empty, error and loading states for every screen that has one.
  • A design system instead of one-off screens.
  • Developer handoff: specs, redlines, exported assets.
  • Paywall or conversion screens, a different skill than a settings page.
  • Revision rounds, especially once a second stakeholder joins.
  • 'Made beautiful' scope creep once every state is counted.
How to say it to the client
Fourteen screens sounds like fourteen prices. It's really the happy path, the states around it, and a system holding both together. Here is what each piece is, and you can drop any of them.
FAQ
Should I price per screen or per project?

Per project once you can scope it. Per screen works as a quick estimate, but states and a system don't fit neatly into a per-screen number.

What counts as a 'screen' for pricing?

A unique layout. Five list items with the same template is one screen, not five.

Do I need to design empty and error states?

If you don't price them, a developer designs them by default, and it usually shows.

How much is a design system worth on a small app?

Even a light one, a dozen components and tokens, is real time. Price it as its own line.

What if the client already has wireframes?

Wireframes save you a discovery phase, not the states or the system. Price accordingly.